
That is not bad, especially for hull-down positions where the T-10M can present only its turret. Its armour is called out-of-date, easily over-matched by new APFSDS rounds even when at an angle.įrontally, the T-10M's armour ranges from 200 mm (LFP) to 250 mm (peak of the pike) to over 300 mm around the turret. That suited the Soviets because MBTs could be used in many more types of operations than the T-10, or a similar tank.įrom being one of the most feared tanks in the game, the T-10M is now very often overlooked. Guns of similar firepower, as well as reasonable armour, could be placed on a medium tank, which would be much more mobile than a heavy tank. However, in the 1960s, the Soviets have realized that the concept of the main battle tank (MBT), was much more efficient. Arguably, its only disadvantage is the sluggish reload speed. In the game, the T-10 plays like a medium tank with just below-average mobility, although it can easily reach speeds of up to 40 km/h.


It was a very promising breakthrough, that came too late. The T-10 was better than its predecessors in almost every way: firepower, speed, armour and efficiency. The T-10 was in production between 19, which allowed the Soviet Union to put out just under 1,500 of them.

It was originally named the IS-10, but after Iosif Stalin's death in 1953 and the general sentiment surrounding that event, it was renamed to simply T-10. The T-10 is a Soviet heavy tank from the Cold War that is the last of the IS series.
#WAR THUNDER IS7 UPDATE#
It was introduced in Update 1.51 "Cold Steel". With a battle rating of 8.0 (AB) and 8.3 (RB/SB).
